Tip: include your product name, 2-4 selling points, brand colors, and the final call-to-action.

High quality (claude-opus-5-5): 30 credits per video. Charged only on success.

claude motion video

Type a brief and Claude Motion Video turns your reports, charts, and product walkthroughs into editable animated clips you can export as MP4.

All Tools

Discover our comprehensive AI-powered animation toolkit

What Sets Claude Motion Video Apart

In beta for Team and Enterprise, Claude Motion Video assembles short animations from material you already own and files each result as a reusable artifact.

  • Scenarios It Handles Well
    Hand it material you already have and walk away with a fast all-hands explainer, a chart that moves for a board deck, or a setup walkthrough for new customers.
  • Saved as Reopenable Artifacts
    Each animation is an artifact built from the Motion template, and every one lands in the Artifacts tab where it stays ready to reopen.
  • Surgical, Code-Level Edits
    Because the piece is code from the outset, fixing a single label, figure, or beat of timing never ripples into the rest of the animation.

From Brief to Clip with Claude Motion Video

Choose where to start, brief the piece properly, then save an MP4 or share it while it is still private by default.

Core Capabilities of Claude Motion Video

A code-driven animation engine for explainers, charts, and walkthroughs — adjustable detail by detail and bounded by plan and admin settings.

Animated Explainers and Walkthroughs

Reports, pricing comparisons, and setup steps get reshaped into short animated explainers, moving charts, and product walkthroughs.

Motion for Text, Charts, Shapes, and Images

The output is code that sequences your words, data visuals, shapes, and pictures one after another, then plays back much like a short clip.

Deliberately Non-Realistic Design

No video generation model sits behind it, so it never invents lifelike footage or people — only clean motion design drawn from your own material.

Scene and Data Tweaks via Chat

Ask in the conversation for a slower second scene or a fresh Q3 figure, and just that element shifts instead of the entire build.

Manual Adjustments in the Editor

Would rather work by hand? The editor lets you nudge the animation yourself, on top of anything you request through chat.

Usage Allowance and Admin Switches

Owners toggle it under Organization settings > Artifacts — on by default for Team, off for Enterprise — and can assign custom roles per group.

FAQ

Questions About Claude Motion Video, Answered

Straight answers on plan availability, editing, exporting, sharing, and how much of your usage allowance each animation draws.

1

Which plans come with Claude Motion Video?

It arrives in beta for Team and Enterprise. Team workspaces have it switched on from the start; Enterprise keeps it off until an Owner turns it on under Organization settings > Artifacts.

2

Does it generate realistic footage?

No. Nothing here runs on a video generation model, so you will never see lifelike people or live-action shots — only animated text, charts, shapes, and images.

3

Where are my animations stored?

Every one becomes an artifact inside the Artifacts tab, ready to reopen, revise, and re-export whenever you need it again.

4

Can I change a single word, number, or timing beat?

Yes. Because the piece is code, one tweak — a lone label, a single figure, or one beat of timing — leaves every other element untouched.

5

How do I download or share the finished animation?

Pick Export, then MP4, to save the file. Animations start out private, so open one and press Share once others should see it.

6

Does animating eat into my plan limit?

It draws on the same usage allowance as the rest of your Claude work, and a heavy animation costs more than a short message would.

Start Your First Claude Motion Video Today

Spell out the animation you want, attach the content behind it, and let Claude Motion assemble the artifact. On Team and Enterprise plans an admin may need to switch it on under Organization settings > Artifacts first.